Adolescent Apprenticeships

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Table of Contents
Links not working? Sections must be expanded to jump to a subheader within them!
Adolescence
Adulthood
Adolescent Apprenticeships

Adolescence

Adolescence

Wolves become adolescents at the age of 6 months. Just like puppies, they are not able to complete tasks or contribute significantly to the pack. The only thing your adolescents have to worry about is continuing their training.


While wolves are adolescents, they still take up pup slots in your territory. If you do not have enough adult wolf slots in your territory as soon as the adolescent ages into adulthood, the adolescent will leave your pack due to overcrowding. You will be given a warning on your den page before this happens. If an adolescent leaves your pack, you have three days to reclaim them at the bottom of your den page (for 100 SC each), after which the adolescent is deleted from the game. Adolescents running from your pack due to overcrowding will not join the chased wolf pool.



Adulthood

Adulthood

Wolves become adults at the age of 1 year. The will take up an adult territory slot and they can now contribute to your pack by completing roles. Currently, adult wolves can be hunters, scouts, herbalists, pupsitters, or mentors, or they could have no role at all. Adult wolves can be bred and have pups.


Adolescent Apprenticeships

Adolescent Apprenticeships

After your 12th rollover, you can start adolescent apprenticeships! There is not a central page for apprenticeships. Instead, you will find the option on all the normal pages for adult wolf roles, such as the hunting and herbalism pages. A new unique quest becomes available on your 12th rollover that helps explain the process of adolescent apprenticeships, but it is not required. It awards 100 SC upon completion.


Upon aging into adolescence, wolves are given the Apprentice role, which means they can start training for roles they may take on in adulthood! On any page where you usually send out adult wolves on tasks, an option to "Includes Apprentices" will appear providing you have eligible apprentices. In order for an apprentice to be eligible to follow along, they must not be ill, not in a trade, and not currently training or already trained. Apprentices can only train once per day.



Completing apprenticeships will help adolescents start gaining proficiency in adult roles. They can gain up to 20% proficiency in any role by following adult wolves along in their daily tasks. They will gain 3-5% proficiency for the role that they observe, and the training will take 15% energy from the adolescent. The adolescent also has a chance of gaining a stat point relating to the role.


Up to three apprentices can follow along a hunting party to gain proficiency in the Stalker, Chaser, and Finisher roles. One apprentice can follow a scout to gain scouting proficiency, and one apprentice can follow an herbalist to gain herbalism proficiency. An apprentice can also meet with a pupsitter to discuss techniques which will provide them with pupsitting proficiency. This can be done on the pupsitting menu page for any given pupsitter.